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Hall of Storm Giants

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of

7.10zł
Najtańsza wysyłka od 11zł
Stan magazynowy: wyprzedany


Nazwa karty: Hall of Storm Giants
Typ: Land
Tekst karty : If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
Tap: Add Blue.
5Blue: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward 3. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)
Dodatek: Adventures in the Forgotten Realms
Rarity: rare
Numer karty w secie: 257
Artysta: Johannes Voss

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